discord-image-generation is a powerfull module that allow you to generate awesome images.
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README.md

discord-image-generation

A powerfull module that allow you to generate awesome images.

Bugs and glitches

Feel free to report all bugs and glitches by creating an issue in the issue section.

A correct and understandable issue contains :

  • Steps to reproduce
  • Code that summonned the error
  • The complete error

You can also join me on my discord server.

My coding discord server

Discord server

My discord bot support server

Amandine support server

Download

You can download it from npmjs.

npm i discord-image-generation

Configuration

The first step is to import the module in your code.

const DIG = require("discord-image-generation");

Then you have to request your image and send it as an attachement.

// Import the discord.js library.
const Discord = require("discord.js")
// Create a new discord.js client.
const bot = new Discord.Client()

const DIG = require("discord-image-generation");
> You can also destructure to avoid repeating DIG.

// Listen to the ready event
bot.on("ready", () => {
    console.log("ok");  
})

// Listen to the message event
bot.on("message", async (message) => {
    if (message.content === "*delete") {
        // Get the avatarUrl of the user
        let avatar = message.author.displayAvatarURL({ dynamic: false, format: 'png' });
        // Make the image
        let img = await new DIG.Delete().getImage(avatar)
        // Add the image as an attachement
        let attach = new Discord.MessageAttachment(img, "delete.png");;
        message.channel.send(attach)
    }
})

// Log in to the bot
bot.login("super_secret_token")

Available images

Filters

  • new DIG.Blur().getImage(`<Avatar>`, `<Level(Number)>`);

Blur

  • new DIG.Gay().getImage(`<Avatar>`);

Gay

  • new DIG.Greyscale().getImage(`<Avatar>`);

Greyscale

  • new DIG.Invert().getImage(`<Avatar>`);

Invert

  • new DIG.Sepia().getImage(`<Avatar>`);

Sepia

Gifs

  • new DIG.Blink().getImage(`<Avatar>`, `<Avatar2>`, <Timeout (Number in ms)>)

Blink

  • new DIG.Triggered().getImage(`<Avatar>`);

Triggered

Montage

  • new DIG.Ad().getImage(`<Avatar>`);

Ad

  • new DIG.Affect().getImage(`<Avatar>`);

Affect

  • new DIG.Batslap().getImage(`<Avatar>`, `<Avatar2>`);

Batslap

  • new DIG.Beautiful().getImage(`<Avatar>`);

Beautiful

  • new DIG.Bed().getImage(`<Avatar>`, `<Avatar2>`);

Bed

  • new DIG.ConfusedStonk().getImage(`<Avatar>`);

ConfusedStonk

  • new DIG.Delete().getImage(`<Avatar>`);

Delete

  • new DIG.DoubleStonk().getImage(`<Avatar`, `<Avatar2>`)

DoubleStonk

  • new DIG.Facepalm().getImage(`<Avatar>`);

Facepalm

  • new DIG.Hitler().getImage(`<Avatar>`);

Hitler

  • new DIG.Jail().getImage(`<Avatar>`);

Jail

  • new DIG.Kiss().getImage(`<Avatar>`, `<Avatar2>`);

Kiss

  • new DIG.LisaPresentation().getImage(`<Text>`);

LisaPresentation

Limited to 300char

(Thanks to sιмση εcεяε#5765)

  • new DIG.Mms().getImage(`<Avatar>`);

MMS

  • new DIG.NotStonk().getImage(`<Avatar>`);

NotStonk

  • new DIG.Podium().getImage(`<Avatar1>, <Avatar2>, <Avatar2>, <Name1>, <Name2>, <Name3>`);

Podium

  • new DIG.Poutine().getImage(`<Avatar>`);

Poutine

  • new DIG.Rip().getImage(`<Avatar>`);

RIP

  • new DIG.Spank().getImage(`<Avatar>`, `<Avatar2>`);

Spank

  • new DIG.Stonk().getImage(`<Avatar>`);

Stonk

  • new DIG.Tatoo().getImage(`<Avatar>`)

Tatoo

  • new DIG.Thomas().getImage(`<Avatar>`);

Thomas

  • new DIG.Trash().getImage(`<Avatar>`);

Trash

  • new DIG.Wanted().getImage(`<Avatar>`, `<Currency>`);

Currency ($, €, ...)

Wanted

Utils

  • new DIG.Circle().getImage(`<Avatar>`);

Circle

  • new DIG.Color().getImage(`<Color>`);

An hex color is needed, like "#FF0000"

Color

Changelog

v1.3.2

  • Added Stonk()
  • Added NotStonk()
  • Added DoubleStonk()
  • Added ConfusedStonk()

v1.2.12

v1.2.9

  • Added Podium()
  • Added Ad()
  • Added Poutine()
  • Fixed Wanted()
  • Bumped jimp from ^0.13.0 to ^0.14.0

v1.1.5

  • Added LisaPresentation

v1.1.2

  • Fixed invalid path
  • Moved assets folder

v1.0.0

  • Changed the full structure
    • Sorted all files in folders
    • Sorted all files in the README
  • Fixed new Wanted() text bug
  • Added new Blink()
  • Added a timeout options for new Triggered()
  • Fixed the triggered example not animated
  • Added some keywords
  • Bumped jimp from ^0.12.1 to ^0.13.0
  • Added workflow to auto publish to npm and github packages on push

v0.1.14

  • Updated .thomas() example

v0.1.13

  • Added example for .tatoo()
  • Fixed the litle hole at the top of the users pic on .thomas()

v0.1.12

  • Saved all examples to imgur

v0.1.11

  • Added .tatoo()
  • Updated JSDoc

v0.1.9

  • Added options for the wanted.
    • The base image has been updated
    • There is now a random price diplayed
    • You can now configure a currency
  • Added .thomas()