discord-image-generation is a powerfull module that allow you to generate awesome images.
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README.md

Discord server

discord-image-generation

A powerfull module that allow you to generate awesome images.

Bugs and glitches

Feel free to report all bugs and glitches by creating an issue in the issue section.

A correct and understandable issue contains :

  • Steps to reproduce
  • Code that summonned the error
  • The complete error

You can also join me on my discord server.

Download

You can download it from npmjs.

npm i discord-image-generation

Configuration

The first step is to import the module in your code.

const DIG = require("discord-image-generation");

Then you have to request your image and send it as an attachement.

// Import the discord.js library.
const Discord = require("discord.js")
// Create a new discord.js client.
const bot = new Discord.Client()

const DIG = require("discord-image-generation");

// Listen to the ready event
bot.on("ready", () => {
    console.log("ok");  
})

// Listen to the message event
bot.on("message", async (message) => {
    if (message.content === "*delete") {
    	// Get the avatarUrl of the user
        let avatar = message.author.displayAvatarURL({ dynamic: false, format: 'png' });
        // Make the image
        let img = await DIG.delete().getImage(avatar)
        // Add the image as an attachement
        let attach = new Discord.MessageAttachment(img, "delete.png");;
        message.channel.send(attach)
    }
})

// Log in to the bot
bot.login("super_secret_token")

Available images

Filters

  • .Blur().getImage(<Avatar>, <Level(Number)>);

Blur

  • .Gay().getImage(<Avatar>);

Gay

  • .Greyscale().getImage(<Avatar>);

Greyscale

  • .Invert().getImage(<Avatar>);

Invert

  • .Sepia().getImage(<Avatar>);

Sepia

Gifs

  • .Blink().getImage()

Blink

  • .Triggered().getImage(<Avatar>);

Triggered

Montage

  • .Affect().getImage(<Avatar>);

Affect

  • .Batslap().getImage(<Avatar>, <Avatar2>);

Batslap

  • .Beautiful().getImage(<Avatar>);

Beautiful

  • .Bed().getImage(<Avatar>, <Avatar2>);

Bed

  • .Delete().getImage(<Avatar>);

Delete

  • .Facepalm().getImage(<Avatar>);

Facepalm

  • .Hitler().getImage(<Avatar>);

Hitler

  • .Jail().getImage(<Avatar>);

Jail

  • .Kiss().getImage(<Avatar>, <Avatar2>);

Kiss

  • .Mms().getImage(<Avatar>);

MMS

  • .Rip().getImage(<Avatar>);

RIP

  • .Spank().getImage(<Avatar>, <Avatar2>);

Spank

  • .Tatoo().getImage(<Avatar>)

Tatoo

  • .Thomas().getImage(<Avatar>);

Thomas

  • .Trash().getImage(<Avatar>);

Trash

  • .Wanted().getImage(<Avatar>, <Currency>);

Currency ($, €, ...)

Wanted

Utils

  • .Circle().getImage(<Avatar>);

Circle

  • .Color().getImage(<Color>);

An hex color is needed, like "#FF0000"

Color

Changelog

v1.0.0

  • Changed the full structure
    • Sorted all files in folders
    • Sorted all files in the README
  • Fixed .wanted() text bug
  • Added .blink()
  • Added a timeout options for .triggered()
  • Fixed the triggered example not animated
  • Added some keywords
  • Bumped jimp from ^0.12.1 to ^0.13.0
  • Added workflow to auto publish to npm and github packages on push

v0.1.14

  • Updated .thomas() example

v0.1.13

  • Added example for .tatoo()
  • Fixed the litle hole at the top of the users pic on .thomas()

v0.1.12

  • Saved all examples to imgur

v0.1.11

  • Added .tatoo()
  • Updated JSDoc

v0.1.9

  • Added options for the wanted.
    • The base image has been updated
    • There is now a random price diplayed
    • You can now configure a currency
  • Added .thomas()